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Jak and Daxter Wiki
913
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
Articles
Featured articles
Games
Jak and Daxter: The Precursor Legacy
Jak II
Jak 3
Jak X: Combat Racing
Daxter
Jak and Daxter: The Lost Frontier
Jak and Daxter Collection
Characters
Jak
Daxter
Keira
Samos Hagai
Ashelin Praxis
Kor
Mar
Organizations
Metal Heads
Precursors
Dark Makers
Lurkers
Krimzon Guard
Freedom League
Locations
Haven City
Sandover Village
Spargus
Wasteland
Kras City
Aeropa
Vehicles
Zoomers
Buggies
Race cars
Airships
Precursor artifacts
Precursor orb
Precursor Stone
Power cell
Rift gate
Precursor robot
Precursor statue
Teleport gate
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Defend Spargus from attack
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{{infobox mission |assigned by = [[Damas]] |reward = [[Armor of Mar|Chest armour]]<br>Third [[war amulet]] piece |location = [[Spargus]] |preceded by = [[Rescue Seem at temple]] |followed by = [[Activate Astro-Viewer in Haven Forest]] }} {{infobox trophy |name = Shoot 'em High |image = Shoot 'em High.png |requires = Complete 'Defend Spargus from attack'. |trophy = Bronze }} '''Defend Spargus from attack''' is a [[Jak 3 missions|mission]] in ''[[Jak 3]]''. [[Damas]] called [[Jak]] over the [[communicator]], saying the scope had seen major movements over the water. With Jak being the best gunner, he needed him back at [[Spargus]] to defend the city. Completion of this mission in the [[wikipedia:PlayStation 3|PlayStation 3]], [[wikipedia:PlayStation Vita|PlayStation Vita]], and [[wikipedia:PlayStation 4|PlayStation 4]] versions of ''Jak 3'' will unlock the bronze [[Jak 3 trophies|trophy]] '''Shoot 'em High'''. ==Walkthrough== At the [[Spargus gun turret]], you will soon enough be attacked by gigantic [[walker]]s, large [[Dark Makers|Dark Maker]] war machines that attack by firing [[dark eco]] bombs at you. Shoot the bombs down to avoid being hit. The walker's only weak points are the joints on their knees, shoulders, and the top of their head. These are all marked by reticles and take three shots each to go down. Each wave of walkers comes in three. The first wave consists of three walkers appearing in the water directly in front of Jak's turret. Because these walkers appear close in proximity to each other and come close to Jak's turret while fighting him (making it relatively easy to not only target the walkers, but also deflect their attacks as well), this is considered to be the easiest part of the mission. The second wave consists of three walkers appearing in the water to the left of Jak's turret. This part of the mission is a bit trickier, because the walkers are farther away from each other and do not come very close to Jak's turret while fighting him. The third wave consists of three walkers appearing in the water to the right of Jak's turret. Here, this wave is dealt similarly as the previous one. Finally, the last wave consists of walkers that appear on the streets of Spargus itself, causing Jak's turret to automatically turn around and face them. Here, these last three walkers will appear with this time firing slow-moving missiles, which are more difficult to target than the bombs are and do more damage to the turret when struck. Shoot these down to finally fend off the Dark Maker's assault. Note that the best strategy for this mission is for each wave of walkers, focus on taking out one walker at a time before shooting the reticles on any of the others. This way you won't have to worry about deflecting the attacks of multiple walkers at once for as long of a time. Also, for each wave, try not to destroy the middle walker first, because otherwise it will be harder to defend yourself for the remaining two walkers when they are not very close to each other. Finally, go back and forth between shooting the reticles on the head of a walker, then deflect its attacks, then shoot the reticles on its legs, etc. You will most likely get hit a few times, but eventually you will be able to take out all of the walkers in one piece. [[Category:Missions in Jak 3]]
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