Daxter logoJak II logo (NTSC-UC)Jak 3 logoThe Lost Frontier subtitle

Industrial Section from Jak II screen 2

A red barrier separating the Slums from the Industrial Section

The barrier was a device which indicated security checkpoints in Haven City during Jak II and for a short period during the war for Haven City in Jak 3. They were large, laser-activated, color-coded walls which would prevent anybody without proper clearance from passing through. If one were to find a way past it, the barrier's defense mechanism would destroy the trespasser.

Each barrier in Haven City was maintained by the eco grid, and when it was destroyed, the barriers stopped working.[1]



In Daxter, three red barriers were located in the Industrial Section. One was situated west of the power station, while two more were placed adjacent to each other near the ramps in front of the brewery and Westside Hotel. These barriers were deactivated during the mission "Follow that prison zoomer!".

Jak IIEdit

Barriers were initially used to prevent people from accessing certain districts. They were color-coded according to the districts they were assigned to blockade: red for the Industrial Section, yellow for the Westside districts encompassing the Gardens and Bazaars, and green for the Main Town districts. For someone to pass through a barrier that person would need a specific security pass with the corresponding color code.

Jak 3Edit

Industrial Section from Jak 3 screen 2

A barrier used by the KG Death Bots

Later in Jak 3, three barriers were used by the KG Death Bots to bar access to their district from the Port and the Slums. A fourth white-colored barrier was also seen, which, according to Samos Hagai, was turned on by Veger, who was intending to use it to stop Jak from reaching New Haven and prevent the Freedom League from reaching the catacombs.[2]

The first barrier was destroyed by Daxter using a missile turret. The second one was destroyed with a section of the eco grid, and the third one was destroyed by a remote-controlled blast bot. The final barrier was deactivated once Jak destroyed the Metal Head tower.

The Lost FrontierEdit

Several barriers made an appearance in The Lost Frontier, one at Brink Island in front of Tym's treehouse and numerous in the old Aeropan barracks (one after the entrance, a raster of 22 in a puzzle room, an additional five in the final room, and several in the soldier compound). Each had to be busted opened via a fuse box. There were also three at the Danger Course.


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