The Dark Makers are a dark alien race of ancient, corrupted Precursors. They are considered a deadly race, and a sign of the undoing of a planet should they approach. They were at one point in contact with Jak's planet in alliance with Cyber Errol with the plan to destroy the planet with dark eco, before they were destroyed by the Precursor's Planetary Defense System. They served as one of the main antagonists during Jak 3 along with the Metal Heads and KG Death Bots. Onin explained that the Dark Makers had battled over several other planets against the Precursors for "as long as time has turned," and that Jak's planet was not the first world they had visited.
History[edit | edit source]
Before Jak 3[edit | edit source]
According to the Ottsel Leader, the Dark Makers were once Precursors but exposure to dark eco corrupted them. They built large machinery, abominations and equivalents to Precursor technology, and began conquering worlds. They were at some point in alliance with the Hora-Quan, though they betrayed them.
Shortly before or during the beginning events of Jak 3, Cyber Errol and a Dark Maker ship made contact. Cyber Errol planned to use dark maker technology to destroy the world with dark eco, similar to Gol Acheron and Maia in The Precursor Legacy.
Jak 3[edit | edit source]
Cyber Errol believed the Dark Makers would, in return for his help in destroying the planet, collaborate with him and allow him to use Dark Maker technology, though Jak believed he was simply a puppet for the race. The Dark Makers attacked Monk Temple, Spargus, and South Haven Forest in the missions "Rescue Seem at temple", "Defend Spargus from attack", and "Activate Astro-Viewer in Haven Forest" respectively, though Jak managed to stop them from gaining a foothold in any of the aforementioned places.
Cyber Errol activated the dark ship's shield, though Jak then deactivated it by infiltrating the core of the ship, allowing the Planetary Defense System weapon to destroy the ship. Cyber Errol escaped the destruction of the ship in a terraformer, and in the final boss battle both the terraformer and Cyber Errol were destroyed. It is unlikely the entirety of the race was destroyed with that one ship, as the Precursors left the planet to help defend other planets from the race.
Overview[edit | edit source]
Characteristics[edit | edit source]
The dark makers are easily identifiable by their dark purple color resembling dark eco, and sharp, jagged armor and corrupted artifacts resembling "terraformed" Precursor artifacts. Their units' heads closely resemble oracle or Precursor robot-like heads with bug eyes and a proboscis extending from below their eyes, suggesting they could in fact just be artifacts, or robots, similar to the Precursors', although they also obtained organic traits, possibly being a hybrid similar to the metal heads.
Locations[edit | edit source]
During Jak 3, the only dark makers seen were headquartered in the Day Star, a Dark Maker ship which approached Jak's planet. The dark makers were primarily seen there, and only infiltrated other areas such as South Haven Forest, Monk Temple, Spargus, and the Metal Head tower for a short amount of time.
Military[edit | edit source]
The Dark Makers had a diverse military, ranging from small mine spider to the massive terraformers. The troopers appeared to comprise their main infantry, with hornets being slightly less common aerial units. There were also scouts known as dark satellites which scoured the planet, and would crash land on the world and begin growing and enrooting itself in the world's environment. Walkers were also deployed for larger-scale attacks.
Technology[edit | edit source]
The general Dark Maker technology often mirrored Precursor technology but was corrupted by dark eco, making it significantly more dangerous.
The Dark Makers' only artillery was the Dark Maker turret, which was deployed in South Haven Forest. The troopers, and many of the Dark Makers' vehicles, used dark eco bombs and blasters to attack their enemies.
The Dark Makers' vehicles were also often the species of dark maker themselves, such as the walker, satellite, and terraformer. Other vehicles used by the dark makers included massive space ships and one Dark Maker bot (resembling the Titan Suit from Jak II), though they rarely made use of simple technology such as vehicular transportation.
Types[edit | edit source]
|Mine spider||Palace ruins||Small, light-weight, kamikaze, spider-like drones which spawned from pits in the ground and emerge when an enemy approaches similar to the stinger.|
|Dark satellite||Spargus, Wasteland, Great Volcano, palace ruins||Drone-like scouts which scour for new planets to conquer then communicate with dark maker ships.|
|Hornet||KG war factory, South Haven Forest, Metal Head tower, palace ruins||Aerial dark makers using dark eco Blasters somewhat resembling wasps.|
|Dark splitter||Eco mine, Metal Head tower, Wasteland||A dark blue creature, with four legs, a tail and a hulking back. The head has two pairs of white eyes. Dark splitters will deploy tucked together, and, per there name, will split into smaller variations of themselves when hit.|
|Terraformer||Wasteland||A massive dark maker vehicle used to terraform entire areas. These are controlled by a pilot, meaning they are not self-aware like other dark maker units.|
|Trooper||Metal Head tower, palace ruins, KG war factory, Monk Temple, South Haven Forest, Spargus||The most common infantry unit used by the Dark Makers, resembling Precursor robots in concept but with dark eco-infused, jagged, metallic armor with biomechanical traits.|
|Walker||Spargus||Somewhat resembling miniature versions of the terraformer, these were deployed as mobile assault bombs, attacking Spargus' beach, arriving first as meteoroids, then showering Spargus with dark eco bombs and missiles.|