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==History==
 
==History==
 
[[File:Gun course from Jak II.png|thumb|The gun course in ''Jak II''.]]
 
[[File:Gun course from Jak II.png|thumb|The gun course in ''Jak II''.]]
In both games the gun course featured a range in which automatic wooden [[test dummy|targets]] would pop out of ground railings for a limited time, each awarding more points the quicker they are shot. Most were default targets, averaging about 100 points, however some bonus targets appeared that were gold in color and averaged around 250 points (''Jak II'') and 450 points (''Jak 3''). There were also "friendly" targets, commonly depicting [[Haven citizens|civilians]], which subtracted 100 points if they were shot.
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In both games the gun course featured a range in which automatic wooden [[target]]s would pop out of ground railings for a limited time, each awarding more points the quicker they are shot. Most were default targets, averaging about 100 points, however some bonus targets appeared that were gold in color and averaged around 250 points (''Jak II'') and 450 points (''Jak 3''). There were also "friendly" targets, commonly depicting [[Haven citizens|civilians]], which subtracted 100 points if they were shot.
   
 
During ''Jak II'', the targets resembled [[Metal Heads|metal heads]] and were harmless. In ''Jak 3'', the targets changed to resemble [[KG Death Bots|KG death bots]], with some being harmful; using turrets to aim at Jak, as well as some being explosive.
 
During ''Jak II'', the targets resembled [[Metal Heads|metal heads]] and were harmless. In ''Jak 3'', the targets changed to resemble [[KG Death Bots|KG death bots]], with some being harmful; using turrets to aim at Jak, as well as some being explosive.

Revision as of 01:30, 12 March 2015

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The gun course is a facility located in the Port, featured in Jak II and Jak 3. It contains a firing range which Jak used numerous times to strengthen his Morph Gun abilities and test new weapons. Tess also used this building to develop new weapons for the war effort.

History

Gun course from Jak II

The gun course in Jak II.

In both games the gun course featured a range in which automatic wooden targets would pop out of ground railings for a limited time, each awarding more points the quicker they are shot. Most were default targets, averaging about 100 points, however some bonus targets appeared that were gold in color and averaged around 250 points (Jak II) and 450 points (Jak 3). There were also "friendly" targets, commonly depicting civilians, which subtracted 100 points if they were shot.

During Jak II, the targets resembled metal heads and were harmless. In Jak 3, the targets changed to resemble KG death bots, with some being harmful; using turrets to aim at Jak, as well as some being explosive.

There were multiple course layouts specialized for certain weapons, such as the scatter gun course and blaster course during Jak II, and the gyro burster course and plasmite RPG course in Jak 3. The range also came with unlockable courses for other weapons, as well as a Ratchet gun course and a Clank gun course.

See also

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