Color | Character |
---|---|
Orange | Jak |
Grey | Kor |
Light brown | Torn |
Yellow | Krew |
Brown | Sig |
Teal | Keira |
Light blue | Vin |
Aqua | Onin |
Green | Samos Hagai |
Red | Ashelin Praxis |
Purple | Brutter |
Pink | Tess |
Gold | Oracle |
The following is a list of missions in Jak II. Missions are prompted by either icons on the mini-map representing a character, or they will be told to you via a communicator. When received from a character, you will have to travel to where said character is located (e.g. the hideout for Torn), where a cutscene will begin, explaining the premise of the mission. After this, the location in which the mission takes place will be indicated on the mini-map.
Other times a mission is either received from a communicator or you are naturally directed into the level to the next mission. Some missions are only unlocked if you complete a specific set of earlier missions. Most of the time, however, the order in which you choose to do any mission is up to you.
Many missions will result in a reward of some kind, such as a new weapon, upgrade, or item. For this reason, it is recommended to complete certain missions before others, such as "Collect money for Krew" before "Rescue Vin at strip mine", "Destroy cargo in Port" before "Intercept tanker" or "Escort Kid to power station", "Escort men through sewers" before "Protect hideout from bombots" and "Win Class 2 race at stadium". When taking these routes, Jak will receive weapon upgrades sooner rather than later. It is also recommended to complete "Get seal piece at dig" before playing "Drain sewers to find statue", because Jak and Daxter only learn about the significance of the Seal from the former mission; as completing the latter mission will prompt Brutter to tell them via the communicator about the seal piece in the Water Slums.