The controls for The Lost Frontier. Originally to be released on the PlayStation Portable, the game was ported to the PlayStation 2 before both debuted in November 2009. As such, both the controls for the PlayStation Portable and PlayStation 2 will be included.
The PSP version also became available via PlayStation Network for the PlayStation Vita, alas the PSP controls apply instead of the potential application of using the touchpad to enable the PS2 version.
Jak[]
Jak is the main character, who you control for nearly the entirety of the game, be it on foot or on board a plane.
Name | PS2 controls | PSP/Vita controls | Effect |
---|---|---|---|
Move character | Move the player character around. | ||
Move camera | Move the camera around. | ||
Jump | Jump once. | ||
Double jump | Jump twice in the air for extra height. | ||
Use | Enter a plane or use a device. | ||
Forward strike | Forward strike with the Gunstaff. | ||
Uppercut | A forward strike followed by an uppercut. | ||
Spin kick | A 360-degree spin kick attack. | ||
Aerial spin kick | A 360-degree spin kick in the air | ||
Dive attack | Dive fists-first from a jump to execute a top-down attack. | ||
Continuous dive attack | After a dive attack Jak will bounce back into the air, at which point another attack can be executed if timed properly. | ||
Equip weapons | Select from the four different Gunstaff weapon mods (as available). | ||
Shoot | Fire one shot from your equipped weapon. Hold to fire continuously if using the Vulcan Fury. | ||
Wastelander move | (Blaster only) A melee attack followed by a three-shot bullet stream from the Blaster. | ||
Aerial Wastelander move | An aerial 360-degree rapid fire attack. | ||
Cycle through eco powers | Cycles through available eco powers. | ||
Use eco power | N/A | (Applicable to PSP only) Perform the currently selected eco power. | |
Eco amplifier | N/A | Fire a red orb that explodes when shot. | |
Eco construct | N/A | Create eco constructions of green crystal to harm enemies or create platforms. | |
Eco rocket jump | N/A | Uses yellow eco to launch yourself into the air. | |
Eco teleport | N/A | Teleport and switch places with specific Precursor statues. | |
Eco reflexes | N/A | Boost your own reflexes as if time where slowed down. | |
Eco shield | N/A | Encases yourself in a shield, blocking damage and contact with dark eco. | |
Center camera | Tap at the same time to center the camera. | ||
Start | Open the in-game menu. |
Planes[]
Jak has access to a collection of planes with which he can traverse the game's various hub locations. Each plane functions the same for the most part, but performs differently from others.
Note: The Interceptor is a notable exception when it comes to acceleration and airbraking, as it does not require you to hold either of the related buttons. Instead press them to enter your desired mode of flight, then press again to return to a normal cruising speed.
Name | PS2 controls | PSP/Vita controls | Effect |
---|---|---|---|
Steer | Control the direction of the plane. | ||
Boost | Engage the plane's boosters. | ||
Airbrake | Engage airbrakes (does not completely stop plane). | ||
Loop | Performing a loop throws off targeting, and sometimes will allow you to navigate behind assailants. | ||
Barrel roll | Perform a barrel roll, allowing you to easily navigate side-to-side and also throws off enemy targeting. | ||
Slip turn | Turn 180 degrees in mid-air, also throws off targeting. | ||
Fire primary weapon | Fire primary weapons. | ||
Fire secondary weapon | Fire secondary weapons. | ||
Ground attack rockets | Fire heavy rockets (if available). | ||
Daxterjack / Land | Daxterjack a plane or missile, or land at a specific designation. |
Dark Daxter[]
Dark Daxter is Daxter's dark alter ego of his own, packing destructive power with his formidable size.
Name | PS2 controls | PSP/Vita controls | Effect |
---|---|---|---|
Move | Move around. | ||
Dark eco bolts | Fire dark eco blasts from Daxter's hands. | ||
Ground pound | Pound both of Daxter's fists on the ground to flip switches and use as an attack. | ||
Pick up and throw | Press when next to an enemy to pick it up, press again to throw it. | ||
Frenzy Mode | Enter frenzy mode, causing Dark Daxter to become like a tornado, press again to exit. |
Turrets[]
There are two types of turrets on the Phantom Blade, the rapid-fire turret and the lob cannon, each of which function the same but have different characteristics.
Name | PS2 controls | PSP/Vita controls | Effect |
---|---|---|---|
Enter / Exit | Enter or exit gun turret. | ||
Aim | Move the turret's reticle. | ||
Shoot | Fires the turret, hold for repeated fire on the rapid-fire turret. |